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Art Style and Mood Board

Egypt - Gold - Desert - Secrets

Main Goal

The main goal of the Egyptian themes slot is to bring forward the adventures beneath the sands massive land marks and statues.
We wanted to make sure that we incorporate a character so that the player can see the sizes and perspective of the slot characteristics and at the same see the character venture trough the features within

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Features:
Avalanche Feature

Also referred to as Tumbling Reels or Cascading Reels.
When you hit a winning combination, the winning symbols will "explode" and disappear, thereby freeing up space for new symbols to drop down into their place that could potentially trigger another win.


Multiplier
When you hit a winning combination, the winning symbols will "explode" the win multiplier increase with each new avalanche in a game round starting from first win x1 to max x5

 

Base Game

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  1. Multiplier indicator
     

  2. Key hole turning depending on how many scatters
     

  3. Statues need to look like they are alive, trying to turn and light up and when multiplier or key activates special animations will trigger
     

  4. symbols need to be made in stone and when they come down they have to be like they have been sealed to the other symbols, 
     

  5. when they hit each other.symbols need to look and feel very heavy and leave dust and pieces of stone
     

  6. To show how massive the statues and reels are we need to make a character (assasins creed style) that only have idle small animations that stay on the key statue side and only have big animation when door opens to get the gold when inside

Multiplier indicator
 

Key hole turning depending on how many scatters
 

Statues need to look like they are alive, trying to turn and light up and when multiplier or key activates special animations will trigger
 

symbols need to be made in stone and when they come down they have to be like they have been sealed to the other symbols, 
 

when they hit each other.symbols need to look and feel very heavy and leave dust and pieces of stone
 

To show how massive the statues and reels are we need to make a character (assasins creed style) that only have idle small animations that stay on the key statue side and only have big animation when door opens to get the gold when inside

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Free Spins

Game Mechanics

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Symbols

Structure

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Main Game

Free Spins

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